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BuildManager Class

[Missing <summary> documentation for "T:Slash.Unity.Editor.Common.Build.BuildManager"]

Inheritance Hierarchy
SystemObject
  Slash.Unity.Editor.Common.BuildBuildManager

Namespace: Slash.Unity.Editor.Common.Build
Assembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntax
public class BuildManager

The BuildManager type exposes the following members.

Constructors
  NameDescription
Public methodBuildManager
Initializes a new instance of the BuildManager class
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Properties
Methods
  NameDescription
Public methodPerformBuild
Performs the build from the command line. Command line options:

buildTarget Platform to build.

buildPath Path to store the build.

buildType Type of configuration to build.

Public methodPerformBuild(BuildSettings)
Performs the build of the specified target to the specified file path.
Public methodPerformBuild(BuildTarget, BuildType)
Performs the build of the specified target to the default file path for the specified build target.
Public methodPrepareBuild
Public methodRestoreEditor
Restores everything after a build to work again in the editor.
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Events
  NameDescription
Public eventPostBuild
Public eventPreBuild
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Fields
  NameDescription
Public fieldEditorBuildSettings
Original editor build settings, stored to restore the settings after a build and not change the settings assets.
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See Also