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BuildManagerPerformBuild Method (BuildTarget, BuildType)
Performs the build of the specified target to the default file path for the specified build target.

Namespace: Slash.Unity.Editor.Common.Build
Assembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntax
public bool PerformBuild(
	BuildTarget buildTarget,
	BuildType buildType = BuildType.Release
)

Parameters

buildTarget
Type: BuildTarget
Target to build.
buildType (Optional)
Type: Slash.Unity.Editor.Common.BuildBuildType
Configuration to build.

Return Value

Type: Boolean
True if the build was successful; otherwise, false.
See Also