 | BuildManagerEditorBuildSettings Field |
Original editor build settings, stored to restore the settings after a build and not change
the settings assets.
Namespace: Slash.Unity.Editor.Common.BuildAssembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntaxpublic readonly BuildSettings EditorBuildSettings
Public ReadOnly EditorBuildSettings As BuildSettings
public:
initonly BuildSettings^ EditorBuildSettings
val EditorBuildSettings: BuildSettings
Field Value
Type:
BuildSettings
See Also