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BuildManagerPerformBuild Method (BuildSettings)
Performs the build of the specified target to the specified file path.

Namespace: Slash.Unity.Editor.Common.Build
Assembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntax
public bool PerformBuild(
	BuildSettings buildSettings
)

Parameters

buildSettings
Type: Slash.Unity.Editor.Common.BuildBuildSettings

[Missing <param name="buildSettings"/> documentation for "M:Slash.Unity.Editor.Common.Build.BuildManager.PerformBuild(Slash.Unity.Editor.Common.Build.BuildSettings)"]

Return Value

Type: Boolean
True if the build was successful; otherwise, false.
See Also