 | GameBlueprintManager Property |
Manages all blueprints available in the game.
Namespace: Slash.Application.GamesAssembly: Slash.Application (in Slash.Application.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic IBlueprintManager BlueprintManager { get; set; }
Public Property BlueprintManager As IBlueprintManager
Get
Set
public:
property IBlueprintManager^ BlueprintManager {
IBlueprintManager^ get ();
void set (IBlueprintManager^ value);
}
member BlueprintManager : IBlueprintManager with get, set
Property Value
Type:
IBlueprintManager
See Also