 | GameSystemManager Property |
Manager responsible for updating all game systems in each tick.
Namespace: Slash.Application.GamesAssembly: Slash.Application (in Slash.Application.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic SystemManager SystemManager { get; }
Public ReadOnly Property SystemManager As SystemManager
Get
public:
property SystemManager^ SystemManager {
SystemManager^ get ();
}
member SystemManager : SystemManager with get
Property Value
Type:
SystemManager
See Also