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GameBlueprintUtilsCreateEntities Method (EntityManager, IBlueprintManager, IEnumerableString)
Creates entities for all blueprints with the specified ids.

Namespace: Slash.Application.Games
Assembly: Slash.Application (in Slash.Application.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static List<int> CreateEntities(
	EntityManager entityManager,
	IBlueprintManager blueprintManager,
	IEnumerable<string> blueprintIds
)

Parameters

entityManager
Type: Slash.ECS.ComponentsEntityManager
Entity manager to create entities in.
blueprintManager
Type: Slash.ECS.BlueprintsIBlueprintManager
Blueprint manager to get blueprints from.
blueprintIds
Type: System.Collections.GenericIEnumerableString
Ids of blueprints to create entities for.

Return Value

Type: ListInt32
List of ids of created entities.
See Also