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GameBlueprintUtilsCreateEntities Method (Game, IEnumerableString)
Searches for the blueprints with the specified ids and creates entities out of it. If the blueprints are used several times, consider to fetch them from the game's blueprint manager once and use them to create the entities.

Namespace: Slash.Application.Games
Assembly: Slash.Application (in Slash.Application.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static List<int> CreateEntities(
	this Game game,
	IEnumerable<string> blueprintIds
)

Parameters

game
Type: Slash.Application.GamesGame
Game to get the blueprints from and create the entities in.
blueprintIds
Type: System.Collections.GenericIEnumerableString
Ids of blueprints to use.

Return Value

Type: ListInt32
Ids of created entities.

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type Game. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also