![]() | GameBlueprintUtilsCreateEntities Method |
Name | Description | |
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![]() ![]() | CreateEntities(Game, IEnumerableString) |
Searches for the blueprints with the specified ids and creates entities out of it.
If the blueprints are used several times, consider to fetch them from the game's
blueprint manager once and use them to create the entities.
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![]() ![]() | CreateEntities(EntityManager, IBlueprintManager, IEnumerableString) |
Creates entities for all blueprints with the specified ids.
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