![]() | GameObjectItemsSetter Class |
Namespace: Slash.Unity.DataBind.Foundation.Setters
The GameObjectItemsSetter type exposes the following members.
Name | Description | |
---|---|---|
![]() | GameObjectItemsSetter | Initializes a new instance of the GameObjectItemsSetter class |
Name | Description | |
---|---|---|
![]() | ItemContexts |
Returns an enumerator for the contexts of all items.
|
![]() | ItemGameObjects |
Returns an enumerator for the game objects of all items.
|
Name | Description | |
---|---|---|
![]() | ClearItems |
Clears all created items.
(Overrides ItemsSetterClearItems.) |
![]() | CreateItem |
Creates an item for the specified item context.
(Overrides ItemsSetterCreateItem(Object, Int32).) |
![]() | Init |
Initializes the operator.
This method should be used to add bindings.
(Overrides ComponentSingleSetterTComponent, TDataInit.) |
![]() | OnItemCreated |
Called when an item for an item context was created.
|
![]() | OnItemDestroyed |
Called when an item for an item context was destroyed.
|
![]() | RemoveItem |
Removes the item with the specified item context.
(Overrides ItemsSetterRemoveItem(Object).) |