| GameObjectItemsSetterOnItemDestroyed Method |
Called when an item for an item context was destroyed.
Namespace:
Slash.Unity.DataBind.Foundation.Setters
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax protected virtual void OnItemDestroyed(
Object itemContext,
GameObject itemObject
)
Protected Overridable Sub OnItemDestroyed (
itemContext As Object,
itemObject As GameObject
)
protected:
virtual void OnItemDestroyed(
Object^ itemContext,
GameObject^ itemObject
)
abstract OnItemDestroyed :
itemContext : Object *
itemObject : GameObject -> unit
override OnItemDestroyed :
itemContext : Object *
itemObject : GameObject -> unit
Parameters
- itemContext
- Type: SystemObject
Item context the item was for. - itemObject
- Type: UnityEngineGameObject
Item game object.
See Also