| GameProcess Class |
Namespace: Slash.ECS.Processes
The GameProcess type exposes the following members.
| Name | Description | |
|---|---|---|
| GameProcess | Initializes a new instance of the GameProcess class |
| Name | Description | |
|---|---|---|
| Active |
Whether this process is currently being updated.
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| Dead |
Whether this process is about to be removed.
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| EntityManager | ||
| EventManager | ||
| Next |
Process to start after this one has finished.
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| Paused |
Whether this process is waiting to be resumed for being updated again.
| |
| Prev |
Process that finished before this one has started.
| |
| ProcessType |
Type of this process.
|
| Name | Description | |
|---|---|---|
| InitProcess |
Initializes this process.
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| Kill |
Marks this process to be removed. Allows subclasses to handle being killed.
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| Then |
Queues the specified process to be executed right after this one.
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| TogglePause |
Pauses or resumes this process. Allows subclasses to handle pausing and resuming.
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| Update |
Updates this process.
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