![]() | CreateEntityProcess Class |
Namespace: Slash.ECS.Processes
The CreateEntityProcess type exposes the following members.
Name | Description | |
---|---|---|
![]() | CreateEntityProcess(Blueprint) | Initializes a new instance of the CreateEntityProcess class |
![]() | CreateEntityProcess(Blueprint, IAttributeTable) | Initializes a new instance of the CreateEntityProcess class |
Name | Description | |
---|---|---|
![]() | CreatedEntity |
Name | Description | |
---|---|---|
![]() | Update | (Overrides GameProcessUpdate(Single).) |