 | GameProcessInitProcess Method |
Initializes this process.
Namespace: Slash.ECS.ProcessesAssembly: Slash.ECS.Processes (in Slash.ECS.Processes.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic virtual void InitProcess(
EntityManager entityManager,
EventManager eventManager
)
Public Overridable Sub InitProcess (
entityManager As EntityManager,
eventManager As EventManager
)
public:
virtual void InitProcess(
EntityManager^ entityManager,
EventManager^ eventManager
)
abstract InitProcess :
entityManager : EntityManager *
eventManager : EventManager -> unit
override InitProcess :
entityManager : EntityManager *
eventManager : EventManager -> unit
Parameters
- entityManager
- Type: Slash.ECS.ComponentsEntityManager
[Missing <param name="entityManager"/> documentation for "M:Slash.ECS.Processes.GameProcess.InitProcess(Slash.ECS.Components.EntityManager,Slash.ECS.Events.EventManager)"]
- eventManager
- Type: Slash.ECS.EventsEventManager
[Missing <param name="eventManager"/> documentation for "M:Slash.ECS.Processes.GameProcess.InitProcess(Slash.ECS.Components.EntityManager,Slash.ECS.Events.EventManager)"]
See Also