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Slash.ECS.Processes Namespace

[Missing <summary> documentation for "N:Slash.ECS.Processes"]

Classes
  ClassDescription
Public classCreateEntityProcess
Creates an entity with the specified blueprint and configuration.
Public classGameProcess
Timed process that can be queued with other processes. Good examples are animations, tweens, or "Go to that point, and open the door after."
Public classProcessManager
Allows ticking and queueing timed processes. Good examples are animations, tweens, or "Go to that point, and open the door after."
Public classWaitProcess
Waits a specified amount of time before starting the next process.