 | EditorGUIUtilsAttributeTableField Method |
Draws an inspector for the passed attribute table.
Namespace: Slash.Unity.Editor.Common.Inspectors.UtilsAssembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntaxpublic static void AttributeTableField(
InspectorType inspectorType,
IAttributeTable attributeTable,
InspectorTypeTable inspectorTypeTable,
IBlueprintManager blueprintManager
)
Public Shared Sub AttributeTableField (
inspectorType As InspectorType,
attributeTable As IAttributeTable,
inspectorTypeTable As InspectorTypeTable,
blueprintManager As IBlueprintManager
)
public:
static void AttributeTableField(
InspectorType^ inspectorType,
IAttributeTable^ attributeTable,
InspectorTypeTable^ inspectorTypeTable,
IBlueprintManager^ blueprintManager
)
static member AttributeTableField :
inspectorType : InspectorType *
attributeTable : IAttributeTable *
inspectorTypeTable : InspectorTypeTable *
blueprintManager : IBlueprintManager -> unit
Parameters
- inspectorType
- Type: Slash.ECS.Inspector.DataInspectorType
Type to draw inspector controls for. - attributeTable
- Type: Slash.Collections.AttributeTablesIAttributeTable
Attribute to draw inspector for. - inspectorTypeTable
- Type: Slash.ECS.Inspector.DataInspectorTypeTable
[Missing <param name="inspectorTypeTable"/> documentation for "M:Slash.Unity.Editor.Common.Inspectors.Utils.EditorGUIUtils.AttributeTableField(Slash.ECS.Inspector.Data.InspectorType,Slash.Collections.AttributeTables.IAttributeTable,Slash.ECS.Inspector.Data.InspectorTypeTable,Slash.ECS.Blueprints.IBlueprintManager)"]
- blueprintManager
- Type: Slash.ECS.BlueprintsIBlueprintManager
[Missing <param name="blueprintManager"/> documentation for "M:Slash.Unity.Editor.Common.Inspectors.Utils.EditorGUIUtils.AttributeTableField(Slash.ECS.Inspector.Data.InspectorType,Slash.Collections.AttributeTables.IAttributeTable,Slash.ECS.Inspector.Data.InspectorTypeTable,Slash.ECS.Blueprints.IBlueprintManager)"]
See Also