| EditorGUIUtils Methods |
The EditorGUIUtils type exposes the following members.
| Name | Description | |
|---|---|---|
| ArrayFieldT |
Draws an inspector for modifying the specified array.
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| AttributeTableField |
Draws an inspector for the passed attribute table.
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| BlueprintComponentsField | ||
| BlueprintIdSelection | ||
| ListField(Boolean, GUIContent, IList, FuncInt32, IList, FuncObject, Int32, Object, IList) |
Draws an inspector for modifying the specified list.
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| ListField(Boolean, GUIContent, IList, FuncInt32, IList, Type, IList) |
Draws an inspector for modifying the specified list.
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| ListFieldT(Boolean, GUIContent, IList, FuncInt32, IList) |
Draws an inspector for modifying the specified list.
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| LogicInspectorPropertyField(InspectorPropertyAttribute, Object, InspectorTypeTable, IBlueprintManager) |
Draws an inspector for the specified logic property.
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| LogicInspectorPropertyField(InspectorPropertyAttribute, Object, GUIContent, InspectorTypeTable, IBlueprintManager) |
Draws an inspector for the specified logic property.
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| ShaderField |
Draws an inspector for the specified shader.
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| Vector2FField | ||
| Vector2IField |