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Slash.Unity.Common.Triggers.Conditions Namespace

[Missing <summary> documentation for "N:Slash.Unity.Common.Triggers.Conditions"]

Classes
  ClassDescription
Public classCondition
Generic condition that has to be fulfilled before a set of actions is triggered.
Public classEventCondition
Condition that is fulfilled whenever a specific game event occurs.
Interfaces
  InterfaceDescription
Public interfaceICondition
Generic condition that has to be fulfilled before a set of actions is triggered.
Delegates
  DelegateDescription
Public delegateConditionFulfilledDelegate
Condition has been fulfilled.