Slash.Unity.Common.Triggers.Conditions Namespace |
[Missing <summary> documentation for "N:Slash.Unity.Common.Triggers.Conditions"]
Class | Description | |
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Condition |
Generic condition that has to be fulfilled before a set of actions is triggered.
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EventCondition |
Condition that is fulfilled whenever a specific game event occurs.
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Interface | Description | |
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ICondition |
Generic condition that has to be fulfilled before a set of actions is triggered.
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Delegate | Description | |
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ConditionFulfilledDelegate |
Condition has been fulfilled.
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