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ICondition Interface
Generic condition that has to be fulfilled before a set of actions is triggered.

Namespace: Slash.Unity.Common.Triggers.Conditions
Assembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntax
public interface ICondition

The ICondition type exposes the following members.

Events
  NameDescription
Public eventFulfilled
Condition has been fulfilled.
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