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Condition Class
Generic condition that has to be fulfilled before a set of actions is triggered.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Slash.Unity.Common.Triggers.ConditionsCondition
            Slash.Unity.Common.Triggers.ConditionsEventCondition

Namespace: Slash.Unity.Common.Triggers.Conditions
Assembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntax
[SerializableAttribute]
public class Condition : MonoBehaviour, ICondition

The Condition type exposes the following members.

Constructors
  NameDescription
Public methodCondition
Initializes a new instance of the Condition class
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Methods
  NameDescription
Protected methodOnFulfilled
Condition has been fulfilled.
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Events
  NameDescription
Public eventFulfilled
Condition has been fulfilled.
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See Also