![]() | UnityGameObjectUtilsAddChild Method |
Name | Description | |
---|---|---|
![]() ![]() | AddChild(GameObject, String) |
Instantiates a new game object with the specified name and adds it
to the game object.
Makes sure the position/rotation/scale are initialized correctly.
|
![]() ![]() | AddChild(GameObject, GameObject) |
Instantiates a new game object from the specified prefab and adds it
to the game object.
Makes sure the position/rotation/scale are initialized correctly.
|