GameObjectSingleSetterT Class |
Namespace: Slash.Unity.DataBind.Foundation.Setters
The GameObjectSingleSetterT type exposes the following members.
| Name | Description | |
|---|---|---|
| GameObjectSingleSetterT | Initializes a new instance of the GameObjectSingleSetterT class |
| Name | Description | |
|---|---|---|
| Deinit |
Deinitializes the operator.
By default this method removes the added bindings.
(Overrides SingleSetterDeinit.) | |
| Init |
Initializes the operator.
This method should be used to add bindings.
(Overrides SingleSetterInit.) | |
| OnAfterDeserialize | Implement this method to receive a callback after Unity deserializes your object. | |
| OnBeforeSerialize | Implement this method to receive a callback before Unity serializes your object. | |
| OnObjectValueChanged |
Called when the data binding value changed.
(Overrides SingleSetterTOnObjectValueChanged(Object).) | |
| Reset |
Unity callback.
|
| Name | Description | |
|---|---|---|
| TargetBinding |
Target object.
|