![]() | GameEventBehaviour Class |
Namespace: Slash.Unity.Common.ECS
The GameEventBehaviour type exposes the following members.
Name | Description | |
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![]() | GameEventBehaviour | Initializes a new instance of the GameEventBehaviour class |
Name | Description | |
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![]() | Awake |
Allows registering as listener for specific game logic events.
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![]() | OnDestroy |
Removes all listeners.
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![]() | OnGameChanged |
Removes all listeners from the old game, and adds them for the new game.
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![]() | RegisterListener |
Registers for the specified event at any future FreudBot games that might start.
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![]() | RegisterListeners |
Method to register for the required events in derived behaviours.
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