| Slash.Unity.Common.ECS Namespace |
[Missing <summary> documentation for "N:Slash.Unity.Common.ECS"]
| Class | Description | |
|---|---|---|
| EntityBehaviour | ||
| EntityConfigurationBehaviour |
Creates a game entity from the specified configuration.
| |
| EntityGameObjectMap |
Maps entity ids to Unity game objects.
| |
| EntityGameObjectsBehaviour |
Manages the game objects of all game entities after they are created.
| |
| EntityObjectPool |
Pool of game objects for entities. Manages the allocation and destruction of the entity objects.
| |
| EventManagerOperator | ||
| GameBehaviour |
Interface between Unity and the core game logic.
| |
| GameEventBehaviour |
Mono behaviour that registers as listener for specific game logic events.
| |
| LogicToVisualDelegate |
Connection between logical events and the visual entity game objects.
| |
| LogicToVisualDelegateAttribute | ||
| LogicToVisualMapping | ||
| LogicToVisualMappingAttribute |
| Delegate | Description | |
|---|---|---|
| GameBehaviourGameChangedDelegate |
Current game has changed.
|