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GameEventBehaviourRegisterListener Method
Registers for the specified event at any future FreudBot games that might start.

Namespace: Slash.Unity.Common.ECS
Assembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntax
protected void RegisterListener(
	Object eventType,
	EventManagerEventDelegate callback
)

Parameters

eventType
Type: SystemObject
Type of the event to register for.
callback
Type: Slash.ECS.EventsEventManagerEventDelegate
Method to call when the event is raised.
See Also