 | IConditionFulfilled Event |
Condition has been fulfilled.
Namespace: Slash.Unity.Common.Triggers.ConditionsAssembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntaxevent ConditionFulfilledDelegate Fulfilled
Event Fulfilled As ConditionFulfilledDelegate
event ConditionFulfilledDelegate^ Fulfilled {
void add (ConditionFulfilledDelegate^ value);
void remove (ConditionFulfilledDelegate^ value);
}
abstract Fulfilled : IEvent<ConditionFulfilledDelegate,
EventArgs>
Value
Type:
Slash.Unity.Common.Triggers.ConditionsConditionFulfilledDelegate
See Also