 | GameSystemUpdate Method |
Ticks this system.
Namespace: Slash.Application.SystemsAssembly: Slash.Application (in Slash.Application.dll) Version: 1.0.0.0 (1.0.0.0)
Syntaxpublic virtual void Update(
float dt
)
Public Overridable Sub Update (
dt As Single
)
public:
virtual void Update(
float dt
)
abstract Update :
dt : float32 -> unit
override Update :
dt : float32 -> unit
Parameters
- dt
- Type: SystemSingle
Time passed since the last tick, in seconds.
Implements
ISystemUpdate(Single)
See Also