![]() | PrefabInstantiator Class |
Namespace: Slash.Unity.DataBind.Foundation.Setters
The PrefabInstantiator type exposes the following members.
Name | Description | |
---|---|---|
![]() | PrefabInstantiator | Initializes a new instance of the PrefabInstantiator class |
Name | Description | |
---|---|---|
![]() | Deinit |
Deinitializes the operator.
By default this method removes the added bindings.
(Overrides DataBindingOperatorDeinit.) |
![]() | Disable |
Disable the operator.
(Overrides DataBindingOperatorDisable.) |
![]() | Enable |
Enable the operator.
(Overrides DataBindingOperatorEnable.) |
![]() | Init |
Initializes the operator.
This method should be used to add bindings.
(Overrides DataBindingOperatorInit.) |
Name | Description | |
---|---|---|
![]() | Parent |
Parent transform to add instantiated game object to.
|
![]() | Prefab |
Prefab to instantiate.
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