GameObjectMapping Class |
Namespace: Slash.Unity.DataBind.Foundation.Providers.Operations
The GameObjectMapping type exposes the following members.
| Name | Description | |
|---|---|---|
| GameObjectMapping | Initializes a new instance of the GameObjectMapping class |
| Name | Description | |
|---|---|---|
| Value |
Current data value.
(Overrides DataProviderValue.) |
| Name | Description | |
|---|---|---|
| Init |
Initializes the operator.
This method should be used to add bindings.
(Overrides DataBindingOperatorInit.) | |
| UpdateValue |
Called when the value of the data provider should be updated.
(Overrides DataProviderUpdateValue.) |
| Name | Description | |
|---|---|---|
| Default |
Default value to use if no mapping found.
| |
| Key |
Key to do mapping with.
| |
| Mapping |
Mappings between string keys and game object values.
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