![]() | GameObjectMapping Methods |
The GameObjectMapping type exposes the following members.
Name | Description | |
---|---|---|
![]() | Init |
Initializes the operator.
This method should be used to add bindings.
(Overrides DataBindingOperator.Init().) |
![]() | UpdateValue |
Called when the value of the data provider should be updated.
(Overrides DataProvider.UpdateValue().) |