![]() | GameConfigurationBehaviour Fields |
The GameConfigurationBehaviour type exposes the following members.
Name | Description | |
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![]() | BlueprintAssetsFolder |
Folder to blueprint manager assets.
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![]() | ConfigurationFilePath |
Path to configuration file asset.
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![]() | UseXmlInBuild |
Indicates if xml format should be used for build. Otherwise binary blueprint files are used.
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