 | BehaviorTreeClone Method |
Creates a new object that is a copy of the current instance.
Namespace: Slash.AI.BehaviorTreesAssembly: Slash.AI.BehaviorTrees (in Slash.AI.BehaviorTrees.dll) Version: 1.0.6018.40184
SyntaxPublic Function Clone As Object
public:
virtual Object^ Clone() sealed
abstract Clone : unit -> Object
override Clone : unit -> Object
Return Value
Type:
Object A new object that is a copy of this instance.
Implements
ICloneableClone
See Also