![]() | BehaviorTree Class |
Namespace: Slash.AI.BehaviorTrees
The BehaviorTree type exposes the following members.
Name | Description | |
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![]() | BehaviorTree | Initializes a new instance of the BehaviorTree class |
Name | Description | |
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![]() | Root |
Gets or sets the root.
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![]() | RootSerialized |
Xml serialization for root decider.
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Name | Description | |
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![]() | Clone |
Creates a new object that is a copy of the current instance.
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![]() | Deactivate |
Deactivation.
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![]() | Equals(Object) | (Overrides ObjectEquals(Object).) |
![]() | Equals(BehaviorTree) |
Determines whether the specified BehaviorTree is equal to the current BehaviorTree.
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![]() | GetActiveTasks |
Generates a collection of active task nodes under this task. Used for debugging only.
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![]() | GetHashCode |
Serves as a hash function for a particular type.
(Overrides ObjectGetHashCode.) |
![]() | Update |
Per frame data.
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