![]() | GameSettings Methods |
Name | Description | |
---|---|---|
![]() ![]() | BuildResourceFilename(String) | |
![]() ![]() | BuildResourceFilenameT | |
![]() ![]() | BuildResourceFolder | |
![]() ![]() | BuildResourceFolder(String) | |
![]() ![]() | LoadSettingsT | |
![]() ![]() | LoadSettingsT(String, String) |
Loads the setting resource from the specified resource folder and filename.
Within the editor a new resource file is created if the file wasn't found.
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