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GameSettingsLoadSettingsT Method (String, String)
Loads the setting resource from the specified resource folder and filename. Within the editor a new resource file is created if the file wasn't found.

Namespace: Slash.Unity.Common.Configuration
Assembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntax
protected static T LoadSettings<T>(
	string resourceFolder,
	string filePath
)
where T : GameSettings

Parameters

resourceFolder
Type: SystemString
Path of the Resources folder.
filePath
Type: SystemString
Path to the resource file within the Resources folder.

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "M:Slash.Unity.Common.Configuration.GameSettings.LoadSettings``1(System.String,System.String)"]

Return Value

Type: T
Loaded settings resource file.
See Also