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GameBlueprintUtilsCreateEntity Method
Overload List
  NameDescription
Public methodStatic memberCreateEntity(Game, String)
Searches for the blueprint with the specified id and creates an entity out of it. If the blueprint is used several times, consider to fetch the blueprint from the game's blueprint manager once and use it to create the entities.
Public methodStatic memberCreateEntity(EntityManager, Blueprint, AttributeTable)
Creates an entity in the specified entity manager with the specified blueprint. Uses the specified configuration for initialization.
Public methodStatic memberCreateEntity(Game, Blueprint, AttributeTable)
Searches for the specified blueprint and creates an entity out of it.
Public methodStatic memberCreateEntity(Game, String, AttributeTable)
Searches for the blueprint with the specified id and creates an entity out of it. If the blueprint is used several times, consider to fetch the blueprint from the game's blueprint manager once and use it to create the entities.
Public methodStatic memberCreateEntity(EntityManager, IBlueprintManager, String, AttributeTable)
Creates an entity in the specified entity manager with the blueprint from the specified blueprint manager with the specified id. Uses the specified configuration for initialization.
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