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GameSystem Properties

The GameSystem type exposes the following members.

Properties
  NameDescription
Public propertyBlueprintManager
Blueprint manager for this system.
Public propertyEntityManager
Entity manager for this system.
Public propertyEventManager
Event manager for this system.
Public propertyLog
Logger.
Public propertyProcessManager
Allows ticking and queueing timed processes. Good examples are animations, tweens, or "Go to that point, and open the door after."
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