| GameSystem Properties |
The GameSystem type exposes the following members.
| Name | Description | |
|---|---|---|
| BlueprintManager |
Blueprint manager for this system.
| |
| EntityManager |
Entity manager for this system.
| |
| EventManager |
Event manager for this system.
| |
| Log |
Logger.
| |
| ProcessManager |
Allows ticking and queueing timed processes. Good examples are
animations, tweens, or "Go to that point, and open the door after."
|