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EventManagerFireDelayed Method (Single, GameEvent)
Fires the passed event after a short delay.

Namespace: Slash.ECS.Events
Assembly: Slash.ECS (in Slash.ECS.dll) Version: 1.0.6018.40178
Syntax
public void FireDelayed(
	float delay,
	GameEvent e
)

Parameters

delay
Type: SystemSingle
Time to wait before firing the event, in seconds.
e
Type: Slash.ECS.EventsGameEvent
Event to fire.
See Also