Slash.Unity.DataBind.Foundation.Providers.Formatters Namespace |
Class | Description | |
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ConditionalFormatter |
Returns one of two values, depending on a specified condition.
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DurationFormatter | ||
FallbackValueFormatter |
Provides a fallback value if the specified data value is not set.
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FormatterTTarget, TData |
Base class for a formatter that adjusts a bound target by the bound data.
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MaterialMainTextureFormatter |
Adjusts the main texture of a material depending on the bound value.
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MaterialTextureFormatter |
Adjusts the texture with the specified name of a material depending on the bound value.
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PrependSignFormatter |
Prepends in front of the data value.
Input: Number Output: String | |
SmoothCollectionChangesFormatter |
Smoothes adding item to a collection.
Most commonly used to avoid creating multiple game objects in the same frame.
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StringFormatter |
Formats arguments by a specified format string to create a new string value.
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StringToLowerFormatter |
Formats a string by converting all letters to lower-case.
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StringToUpperFormatter |
Formats a string by converting all letters to upper-case.
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