Slash.Unity.DataBind.Core.Presentation Namespace |
Class | Description | |
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CollectionDataBinding |
Non-generic collection data binding.
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CollectionDataBindingTItem |
Utility class for a data binding of a collection.
Often we have to react on item added/removed/inserted events and those actions have to be
moved over to a new bound collection when it changes.
This class takes over the task to observe the collection and registers for its events.
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CollectionDataBindingBase |
Base class of a collection data binding.
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ContextHolder |
Holds a data context to specify the context to use on the presentation side.
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DataBinding |
Structure which hold the information to which data to bind.
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DataBindingOperator |
Base class of a behaviour that uses on one or more data bindings.
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DataContextNodeConnector |
Node which works with a data context and caches contexts and master paths.
Always bound to a specific game object which specifies the hierarchy.
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DataProvider |
Base class for a data provider.
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MasterPath |
A path to prepend when searching for a data context property.
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Interface | Description | |
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IContextOperator |
Interface for a class which works with a data context.
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Delegate | Description | |
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ContextHolderContextChangedDelegate |
Delegate for ContextChanged event.
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DataBindingValueChangedDelegate |
Delegate for ValueChanged event.
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Enumeration | Description | |
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DataBindingType |
Type of data binding.
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