 | ComponentGameObjectProviderGetValue Method |
Derived classes should return the current value to set if this method is called.
The target is already checked for null reference.
Namespace:
Slash.Unity.DataBind.Foundation.Providers.Getters
Assembly:
Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntaxprotected override GameObject GetValue(
Component target
)
Protected Overrides Function GetValue (
target As Component
) As GameObject
protected:
virtual GameObject^ GetValue(
Component^ target
) override
abstract GetValue :
target : Component -> GameObject
override GetValue :
target : Component -> GameObject
Parameters
- target
- Type: UnityEngineComponent
Target to get value from.
Return Value
Type:
GameObjectCurrent value to set.
See Also