 | DecoratorActivateChild Method |
Activates the child of the decorator.
Namespace: Slash.AI.BehaviorTrees.Implementations.DecoratorsAssembly: Slash.AI.BehaviorTrees (in Slash.AI.BehaviorTrees.dll) Version: 1.0.6018.40184
Syntaxprotected ExecutionStatus ActivateChild(
IAgentData agentData,
IDecisionData decisionData
)
Protected Function ActivateChild (
agentData As IAgentData,
decisionData As IDecisionData
) As ExecutionStatus
protected:
ExecutionStatus ActivateChild(
IAgentData^ agentData,
IDecisionData^ decisionData
)
member ActivateChild :
agentData : IAgentData *
decisionData : IDecisionData -> ExecutionStatus
Parameters
- agentData
- Type: Slash.AI.BehaviorTrees.InterfacesIAgentData
Agent data. - decisionData
- Type: Slash.AI.BehaviorTrees.InterfacesIDecisionData
Decision data.
Return Value
Type:
ExecutionStatus Execution status after activation.
See Also