 | SceneManagerSceneChanged Event |
[Missing <summary> documentation for "E:Slash.Unity.Common.Scenes.SceneManager.SceneChanged"]
Namespace: Slash.Unity.Common.ScenesAssembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntaxpublic event SceneManagerSceneChangedDelegate SceneChanged
Public Event SceneChanged As SceneManagerSceneChangedDelegate
public:
event SceneManagerSceneChangedDelegate^ SceneChanged {
void add (SceneManagerSceneChangedDelegate^ value);
void remove (SceneManagerSceneChangedDelegate^ value);
}
member SceneChanged : IEvent<SceneManagerSceneChangedDelegate,
EventArgs>
Value
Type:
Slash.Unity.Common.ScenesSceneManagerSceneChangedDelegate
See Also