| AudioPlayerPrefsPlaySoundChanged Event |
Sound effects have been turned on or off.
Namespace: Slash.Unity.Common.SoundAssembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntax public static event AudioPlayerPrefsPlaySoundChangedDelegate PlaySoundChanged
Public Shared Event PlaySoundChanged As AudioPlayerPrefsPlaySoundChangedDelegate
public:
static event AudioPlayerPrefsPlaySoundChangedDelegate^ PlaySoundChanged {
void add (AudioPlayerPrefsPlaySoundChangedDelegate^ value);
void remove (AudioPlayerPrefsPlaySoundChangedDelegate^ value);
}
member PlaySoundChanged : IEvent<AudioPlayerPrefsPlaySoundChangedDelegate,
EventArgs>
Value
Type:
Slash.Unity.Common.SoundAudioPlayerPrefsPlaySoundChangedDelegateSee Also