 | MethodDelegateDrawerGetApplicableMembers Method |
Collect a list of usable routed events from the specified target game object.
Namespace: Slash.Unity.Editor.Common.Inspectors.DelegatesAssembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntaxprotected override List<MemberReferenceDrawerEntry> GetApplicableMembers(
GameObject target
)
Protected Overrides Function GetApplicableMembers (
target As GameObject
) As List(Of MemberReferenceDrawerEntry)
protected:
virtual List<MemberReferenceDrawerEntry^>^ GetApplicableMembers(
GameObject^ target
) override
abstract GetApplicableMembers :
target : GameObject -> List<MemberReferenceDrawerEntry>
override GetApplicableMembers :
target : GameObject -> List<MemberReferenceDrawerEntry>
Parameters
- target
- Type: GameObject
[Missing <param name="target"/> documentation for "M:Slash.Unity.Editor.Common.Inspectors.Delegates.MethodDelegateDrawer.GetApplicableMembers(UnityEngine.GameObject)"]
Return Value
Type:
ListMemberReferenceDrawerEntry[Missing <returns> documentation for "M:Slash.Unity.Editor.Common.Inspectors.Delegates.MethodDelegateDrawer.GetApplicableMembers(UnityEngine.GameObject)"]
See Also