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DisableWithSceneManager Class
Disables the game object the script is on if a scene manager is found. Useful if you test scenes separately and need e.g. a camera which is normally initialized in a root scene.
Inheritance Hierarchy
SystemObject
  Object
    Component
      Behaviour
        MonoBehaviour
          Slash.Unity.Common.DiagnosticsDisableWithSceneManager

Namespace: Slash.Unity.Common.Diagnostics
Assembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntax
public class DisableWithSceneManager : MonoBehaviour

The DisableWithSceneManager type exposes the following members.

Constructors
  NameDescription
Public methodDisableWithSceneManager
Initializes a new instance of the DisableWithSceneManager class
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See Also