 | EventManagerFireImmediately Method (GameEvent) |
Fires the passed event immediately, notifying all listeners.
Namespace: Slash.ECS.EventsAssembly: Slash.ECS (in Slash.ECS.dll) Version: 1.0.6018.40178
Syntaxpublic void FireImmediately(
GameEvent e
)
Public Sub FireImmediately (
e As GameEvent
)
public:
void FireImmediately(
GameEvent^ e
)
member FireImmediately :
e : GameEvent -> unit
Parameters
- e
- Type: Slash.ECS.EventsGameEvent
Event to fire.
See Also