 | WindowRoot.WindowDestroyed Event |
[Missing <summary> documentation for "E:Slash.Unity.Common.Scenes.WindowRoot.WindowDestroyed"]
Namespace: Slash.Unity.Common.ScenesAssembly: Slash.Unity.Common (in Slash.Unity.Common.dll) Version: 1.0.6018.40182
Syntaxpublic event Action<WindowRoot> WindowDestroyed
Public Event WindowDestroyed As Action(Of WindowRoot)
public:
event Action<WindowRoot^>^ WindowDestroyed {
void add (Action<WindowRoot^>^ value);
void remove (Action<WindowRoot^>^ value);
}
member WindowDestroyed : IEvent<Action<WindowRoot>,
EventArgs>
Value
Type:
System.Action<WindowRoot>
See Also