| BlueprintEditorWindow Class |
Blueprint editor for creating blueprints, adding components and modifying
attributes.
Inheritance Hierarchy SystemObject Object ScriptableObject EditorWindow Slash.Unity.Editor.Common.MenuItems.WindowsBlueprintEditorWindow
Namespace: Slash.Unity.Editor.Common.MenuItems.WindowsAssembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntax public class BlueprintEditorWindow : EditorWindow
Public Class BlueprintEditorWindow
Inherits EditorWindow
public ref class BlueprintEditorWindow : public EditorWindow
type BlueprintEditorWindow =
class
inherit EditorWindow
end
The BlueprintEditorWindow type exposes the following members.
Constructors See Also