 | BuildSettingsBuildPath Property |
Path to package/executable/...
Namespace: Slash.Unity.Editor.Common.BuildAssembly: Slash.Unity.Editor.Common (in Slash.Unity.Editor.Common.dll) Version: 0.0.0.0
Syntaxpublic string BuildPath { get; set; }
Public Property BuildPath As String
Get
Set
public:
property String^ BuildPath {
String^ get ();
void set (String^ value);
}
member BuildPath : string with get, set
Property Value
Type:
String
See Also